Memory Array Redcode Simulator

Score table for RED-CODE programs

Percentage data given in the table refer to the gained games (row/column) of 100 matches.

% gained
games
row:column
bholder chang1 doctor gnom 2.0 knirps mice winzling splitter cerberus
bholder - 85%:0% 64%:0% 38%:52% 36%:0% 97%:0% 33%:34% 34%:42%  
chang1 0%:85% - 1%:0% 0%:0% 0%:0% 0%:0% 2%:27% 0%:85%  
doctor 0%:64% 0%:1% - 1%:23% 50%:16% 0%:20% 1%:96% 2%:91%  
gnom 2.0 52%:38% 0%:0% 23%:1% - 12%:21% 0%:52% 32%:56% 81%:19%  
knirps 0%:36% 0%:0% 16%:50% 21%:12% - 0%:13% 1%:15% 0%:25%  
mice 0%:97% 0%:0% 20%:0% 52%:0% 13%:0% - 9%:66% 6%:80%  
winzling 34%:33% 27%:2% 96%:1% 56%:32% 15%:1% 66%:9% - 17%:66% 87%:2%
splitter 42%:34% 85%:0% 91%:2% 19%:81% 25%:0% 80%:6% 66%:17% - 42%:57%

updated by W. Zimmer, 19.07.97